01069 2200337 4500001002100000005001500021035002000036007000300056020002200059040001200081082001400093084001400107100003100121245015700152250001100309260003700320300003800357650002300395700001800418700002000436700002300456850001200479504002600491520010600517521002000623852001200643990001900655990001900674990001900693990001900712INLIS00000000002375820180717082809 a0010-0718000375ta a978-602-6322-16-6 aJIPDSUR 2[23]a519 a519 HER p aHeris Hendriana, H,d1969- aPembelajaran matematika :bmelalui aplikasi adobe flash actionscript 2.0 /cHeris Hendriana, H., Martin Benard, Afrilianto,M; editor, Dan Hamdan Wildani acet. 1 aBandung :bRefika Aditama,c2016 aviii, 152 hlm. :bilus, ;c26 cm. aMatematika Terapan aMartin Benard aAfrilianto, M. aDan Hamdan Wildani aJIPDSUR aBibliografi : hlm 151 aBuku ini membahas tentang konsep matematika menggunakan aplikasi adobe flash dengan actionscript 2.0. aMasyarakat umum aJIPDSUR a06446/DPK/2018 a06447/DPK/2018 a06448/DPK/2018 a06449/DPK/2018